Drunken Fist 2: Zombie Hangover

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Punch, Kick And Piss – A Drunken Fist 2: Zombie Hangover Review

Punch, Kick And Piss – A Drunken Fist 2: Zombie Hangover Review
Punch, Kick And Piss – A Drunken Fist 2: Zombie Hangover Review

A sequel to Drunken Fist, Zombie Hangover, a month-long binge drinker who awakens from his inebriated slumber to find that zombies have taken over the globe, is our new protagonist in Drunken Fist 2. Our hero stumbles around areas performing exactly what was mentioned in the first line as he slowly sobers up, but never to the point where he can rely on his cognitive powers.

About this game.

The inebriated antics of Drunken Fist are back with brutal vengeance as you take the role of a hungover rocker in Drunken Fist 2: Zombie Hangover! Waking up in a city full of undead hordes, it’s your job to stumble through the streets pummeling zombie opponents with the fearless inhibition that only a drunken stupor can provide.

Filled with blood, gore and loss of limbs depicted in light-hearted low-poly style, Drunken Fist 2: Zombie Hangover is a whimsical take on survival horror, featuring physics-based beat ‘em up action and ragdoll takedowns that no sober player would take seriously. It’s time to drain as many bottles of alcohol as possible, find food to keep you standing and somehow muster a bit more combat prowess than your lumbering undead opponents. The occasional faceplant will be excused, of course.

 Drunken Fist 2: Zombie Hangover Review
Drunken Fist 2: Zombie Hangover Review

The controls are significantly more streamlined than the predecessor, which was also produced by Eastasiasoft. The movements are the same as previously, but this time there is a flow to them, making it much simpler to move in the appropriate direction. Drunken Fist 2: Zombie Hangover is significantly more approachable than the previous installment and, except from a few camera tricks, doesn’t feel like you’re on a binge.

Stage 1 and 2

Unfortunately, Drunken Fist 2: Zombie Hangover’s lag can be a problem while you’re still digesting the alcohol from the previous night. But they’re inebriated! Deklazon might slyly get away with saying. Of course, once you hit a button, a punch won’t connect right away. That’s a good one, but it’s not true. No button-mashing is allowed because it is ineffective. Instead, you must timing your strikes in response to the enemy’s move to avoid getting caught off guard.

Our hero was on the lash while Ryu and Sub-Zero were perfecting their katas, therefore their moveset is largely improvised. In response to an attack, the square will punch, the cross will kick, the circle will sweep the legs, and the triangle will retreat. The jump is effective when fighting one on one because there are no blocks or counters. However, when you are surrounded by zombies, the camera automatically locks and your chances of surviving are quite slim if there are more than four of them assaulting.


Because our hero can’t control their bladder and regularly needs to urinate outside, you can slip on their arse in addition to getting hit in the face with a fist. I would have disregarded the order to urinate and observed what transpired if I had been thorough in my Drunken Fist 2: Zombie Hangover review, but I wasn’t. Does our protagonist erupt? to pee oneself? Or perhaps nothing occurs? In any case, I’d let the lizard out in an effort to stave off the zombie hordes, but in actuality, it was a development of the game tea bag and that prestigious prize for peeing in your adversaries’ faces. The simple things in life really are the best.

 Drunken Fist 2: Zombie Hangover Review
Drunken Fist 2: Zombie Hangover Review

In Drunken Fist 2: Zombie Hangover, each stage is characterized by eliminating a specific amount of zombies and performing an obnoxious dance before continuing. If you have any trouble, there are a few extra zombies to kill, but even if they’re optional, it’s still worth it to kill them all. The only level where I didn’t do this was the final one, where I left one alive rather than risk my advancement once more. Thankfully, if you die, you’ll go back to the stage rather than the beginning.

In Drunken Fist 2: Zombie Hangover, each stage is characterized by eliminating a specific amount of zombies and performing an obnoxious dance before continuing. If you have any trouble, there are a few extra zombies to kill, but even if they’re optional, it’s still worth it to kill them all. The only level where I didn’t do this was the final one, where I left one alive rather than risk my advancement once more. Thankfully, if you die, you’ll go back to the stage rather than the beginning.